FARTKINGS

The Battle Hall

Strangers enter. The public scores both.

Every new public entry gets one opponent and seven days on the clock. Hear both clips, score each from 1–10, and let the averages settle it.

Live stranger battle · #2

Hear both. Score both.

6d 22h left
Contender 1

A B C, A B C

Official AI scouting report

CHAIN OF FIRECRACKERS

It pops like a string of firecrackers, each burst spaced a beat apart.

0.0s / 6.6s

Your score Listen first

Contender 2

Decent little thang. Pop pop

Official AI scouting report

TWIN BURST PATTERN

Two short bursts with rough edges, separated by a slight pause.

0.0s / 6.6s

Your score Listen first

Listen before you rule

Play a contender, score it, then repeat for the other.

Both scores land together. Judges unlock averages after sealing; contestants unlock them at three complete ballots and cannot vote.

My Battles

This browser

Checking this browser…

More Live Battles

Lowest ballot count first

Fair-play contract

Simple enough to explain. Hard enough to trust.

  1. 01Every new public entry goes into the oldest-compatible stranger match.
  2. 02Judges hear both and score both. No winner-picking shortcut.
  3. 03Judges unlock live averages after sealing. Contestants see activity immediately and averages after three ballots.
  4. 04After seven days, the higher average wins. Fewer than three ballots means no decision.