FARTKINGS

The Battle Hall

Strangers enter. The public scores both.

Every new public entry gets one opponent and seven days on the clock. Hear both clips, score each from 1–10, and let the averages settle it.

Live stranger battle · #17

Hear both. Score both.

5d 18h left
One tap. Both contenders.

Contender 1 plays, then contender 2. Individual controls remain available.

Contender 1

Tight lmao

Official AI scouting report

TWO NOTED

“Two discrete events occur in quick sequence.”

0.0s / 5.9s

Rated by 3 judges

Your scoreListen first

Contender 2

Squeaker Toot

Official AI scouting report

DOUBLE PLAY

“We hear a long rough opener, then a shorter follow-up punches through.”

0.0s / 7.3s

Rated by 3 judges

Your scoreListen first

Listen before you rule

Play a contender, score it, then repeat for the other.

Both scores land together. Judges unlock averages after sealing; contestants unlock them at three complete ballots and cannot vote.

Open Challenges

First eligible answer gets the seat

Open Challenge

One contender is waiting.

Waiting now
Unopposed contender

Official AI scouting report

ONE QUICK FLARE

“It arrives raspy and ends without delay.”

0.0s / 4.6s
Answer with your own ten-second entry.

The first eligible answer claims this exact opponent and starts the seven-day clock.

Answer this challenge

My Battles

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More Live Battles

Needs judges first

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Fair-play contract

Simple enough to explain. Hard enough to trust.

  1. 01Every new public entry goes into the oldest-compatible stranger match.
  2. 02Judges hear both and score both. No winner-picking shortcut.
  3. 03Judges unlock live averages after sealing. Contestants see activity immediately and averages after three ballots.
  4. 04After seven days, the higher average wins. Fewer than three ballots means no decision.